Check Out “Quest of the Companions”: An Exult Build That Brings Co-Op to Ultima VII
A co-op focused fork of “Exult,” which brings eight-player multiplayer to “Ultima 7: The Black Gate.”
Fahed Al-Daye, under the handle of “Armor Games,” has released the editor for his “Sand Castle RPG Maker” on itch.io.
A Unity-based remake of “Ultima Underworld” that replaces the game’s graphics with 3D models and adds Xbox controller support.
As promised, the demo version of “Code of the Savage” is available on Steam…just in time for Next Fest!
A more user-friendly gameplay experience for “Ultima 4,” drawing heavily on the Sega Master System port of the game for inspiration.
Ideal Dragon is putting out feelers for volunteers willing, when it’s ready, to help translate “Ultima 8: Exult” to other languages besides English.
Speaking on the TechJesse podcast, Richard Garriott made the rather bold claim that, thanks to AI, “Shroud of the Avatar” is now “bug free.” But maybe the bigger surprise is that he’s still involved with “Shroud” at all?
James McHugh has continued working on his browser-based prequel to “Ultima 7,” adding support for importing the original game data.
Stirring Dragon Games will again be bringing “Unknown Realm” to the Portland Retro Gaming Expo, which kicks off this weekend!
Someone is working on a browser-based, fully MMO version of “Ultima 7,” aided by OpenAI’s Astra model
And now somebody has decompiled both the C and assembler for “Ultima Underworld 2.”